Super Mario Odyssey 2D
Super Mario Odyssey 2D reimagines the hit Nintendo Switch title as a classic 2D side-scrolling platformer. This fan project translates Odyssey's signature capture mechanic — where Mario throws Cappy to possess enemies and objects — into a 2D format. The result is a fresh take on traditional Mario gameplay where players can transform into Goombas, Bullet Bills, Chain Chomps, and dozens of other creatures, each with unique abilities.
| Feature | Detail |
|---|---|
| Developer | Community Project |
| Genre | 2D Platformer |
| Platform | PC (Windows) |
| Release | 2018 |
| Engine | Game Maker Studio |
| Status | Demo / In Development |
What Makes Super Mario Odyssey 2D Special?
The capture mechanic is what makes this fan game stand out. By throwing Cappy at enemies, Mario can take control of them and use their abilities. Possess a Goomba to walk through enemy crowds unharmed, capture a Bullet Bill to fly across gaps, or take over a Chain Chomp to break through obstacles. This transforms every enemy encounter from a threat into a potential opportunity. The 2D translation of Odyssey's open-ended level design creates stages that reward exploration and experimentation. Each area offers multiple paths and hidden secrets that can be accessed by capturing different enemies — encouraging players to revisit stages with new strategies.Gameplay and Features
Super Mario Odyssey 2D brings the capture mechanic to 2D:- Cappy Capture Mechanic: Throw Cappy to possess enemies and objects, gaining their unique abilities and properties.
- Multiple Capturable Enemies: Take control of Goombas, Bullet Bills, Chain Chomps, Hammer Bros, and more — each with distinct gameplay.
- Exploration-Focused Levels: Open-ended stage design encourages exploring every corner to find Power Moons and secrets.
- Faithful Art Style: Pixel art that captures the colorful, vibrant aesthetic of the Switch original.
- Power Moon Collection: Collect Power Moons hidden throughout each level, echoing the original Odyssey's collectible structure.
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